Swbf 2 Strategy Guide


Clone Trooper
Description: Weapons Abilities Pros Cons
The clone trooper is the standard republic trooper. No serious faults, just like the Storm Trooper. Primary: Blaster rifle (200)
Secondary: Blaster pistol (∞)
Explosive: Thermal Detonators (?)
None Fast Fire rate
Effective at clearing rooms
Low power weapons
Must use burst fire
Strategy/ Tips
Use Clone Troopers as the bulk of an attack squad. When multiplied by four or five units their rapid rate of fire is enough to put anything away. When encountering Droidekas seek cover and blast from distances. More tips More tips More tips
Overall: 8/10


Heavy Trooper
Description: Weapons Abilities Pros Cons
The heavy trooper is a heavily armed trooper. he specializes in taking out large groups of people, and tanks with his mines and rockets. Primary: Rocket launcher(?)
Secondary: Command pistol(∞)
Explosives: Thermal detonator(2), Mines(4)
None Heavily armed, can take more damage.
Has high powered weapons.
Effective weapons for vehicles and turrets
Big splash damage radius
Mines useful for traps
Slow moving.
Has low ammo limits.
Mines very visible against light back drops
Very slow reload times
Rocket launcher too slow to fight most troops
Strategy/ Tips
For vehicle maps mostly. Good on maps with tight corridors where they can use the Rocket Launcher to it's maximum effect (splash damage.) Place mines in grassy areas or at enemy CP's for the element of surprise. Blast the enemies vehicles from as far away as possible as this will cause maximum damage. Put mines on ammo and/ or health droids More tips
Overall: 7/10


Clone Sharpshooter
Description: Weapons Abilities Pros Cons
The Clone Sharpshooter is a physically enhanced clone trooper specializing in picking off single units.
A long range threat, but not very well armored.
Primary 1: Sniper Rifle(35)
Primary 2: Blaster Pistol(∞)
Secondary: Thermal Detonators(4),
Special: Auto turret(1)
None Excellent Dashers
x2 Zoom
2 shoots can kill
Campers choice
5 shots per clip and a slow rate of fire.
Poor close up with the Sniper Rifle
Ineffective on maps with nowhere good to snipe.
Strategy/ Tips
The Sharpshooter should hold back at long distances preferably near ammo droids as they are constantly re-supplied with sniper rounds. Pick off Droideka's, their personal shield makes them easy to spot. Wait
for it to drop before firing a couple of rounds to eliminate these droids.
More tips More tips More tips
Overall: 7/10


Clone Engineer
Description: Weapons Abilities Pros Cons
The Clone Engineer is the repairman of the Republic. He also is very effective from short range.
Provides combat advantages aside those directly on the front lines through repairs and support.
Shotgun fans alternative for normal troopers.
Primary: Shotgun(?)
Secondary: Fusion Cutter(∞)
Explosives: Detpack(4),
Special: Health and Ammo Dispenser(5)
None Can restore own health and re-supply with ammo.
Powerful close-mid range weapon
Can hack enemy vehicles as well as make turrets.
Can repair tanks, turrets, etc.
very good at close range combat.
Ineffective from long range
Slow
No alternative weapon
Strategy/ Tips
Use detpacks to destroy enemy turrets and vehicles and when close to a vehicle use the fusion cutters to hack into it a render it useless for a couple of seconds then take out the occupant. Stay out of big scale fire fights as you'll get completely owned. If you're hurting and need health try to keep an engineer with you at all times, they AI IS somewhat intelligent and will give you the ammo and health packs More tips More tips
Overall: 8/10


Clone Commander
Description: Weapons Abilities Pros Cons
A powerful unit which has defensive bonuses and heavy suppresive fire. 8 points needed in battle to unlock. The most infantry reducing clone on the battle field. Probably the best commander class unit. Primary: Chain Gun (∞)
Secondary: Command Pistol (∞)
Special: Recon Droid (1), damage reduction (1)
None very effective chain gun
Damage reduction
Infinate ammo with an awesome weapon
Recon droid good for recon
Rally effective in fire fights when with lots of team mates.
Weapon overheats fairly quick
Weapon doesn't fire straight away a it has to heat up.
Strategy/ Tips
Get as many team mates following you as possible then when on an assault run activate rally to make your troops harder to kill. More Tips More tips More tips
Overall: 8/10


Heavy Trooper
Highly effective against vehicles, but like other heavy units lacking against infantry
Description: Weapons Abilities Pros Cons
For vehicle maps mostly. Good on maps with tight corridors where they can use the Rocket Launcher to it's maximum effect. Primary: Rocket Launcher (?)
Secondary: Blaster Pistol (?)
Explosive: Thermal Detonators, Mines (?)
None very effective chain gun
Effective weapon for vehicles and turrets
Big splash damage radius
Mines useful for traps
Mines very visible against light back drops
Very slow reload times
Rocket launcher too slow to fight most troops
Strategy/ Tips
Place mines in grassy areas or at enemy CP's for the element of surprise. Blast the enemies vehicles from as far away as possible as this will cause maximum damage. Put mines on ammo droids get 6 kill with a pistole hit the week points AND use mines wisely. More tips More tips
Overall: 7/10


Jet Trooper
Highly effective against vehicles, but like other heavy units lacking against infantry
Description: Weapons Abilities Pros Cons
Slightly better than the Heavy Trooper with the air advantage. Primary: EMP Launcher
Secondary: Commando Pistol
Explosives: Thermal Detonators
None Ability to fly
EMP is effective against Droideka's shield
Mines very visible against light back drops
Very slow reload times
Rocket launcher too slow to fight most troops
Strategy/ Tips
Use the Jet pack to move around the maps faster and reach usually unreachable areas to blow up enemy units or vehicles. When facing jetpack enemies, always try to attack from under them More tips More tips
Overall: 7/10



Unless otherwise stated, the content of this page is licensed under Creative Commons Attribution-ShareAlike 3.0 License